![]() ![]() You play as a solid, gun-toting ex-cop shooting it out with a bunch of bad guys in a variety of settings from the alleys of New York City to the favelas of Sao Paulo. This sequel doesn't just remember that, it embraces it.Īt first glance, Max Payne 3 may look familiar to fans of video game shooters. Max Payne is a functioning alcoholic and drug addict, a byproduct of all of those lives lost in previous games. Max Payne 3 is, in the vernacular of video games, a third-person action shooter, but in the hands of Rockstar's deft artists the game approaches an interactive character study, an antidote to the consequence-free, non-reality of most video games. The latest game from the people who created the rich, wide-open world of Grand Theft Auto is a comparatively singular experience, the story of a man whose wife and daughter were killed, who has taken hundreds of lives and who survived so many shootouts with a seemingly endless supply of painkillers. ![]() Max Payne can't cope without a glass bottle in his hand, or a plastic one in his pocket. Colors separate, glide apart to form double, triple visions of the same scene. The lights are so white they bloom and bleed together. Max Payne 3 is a character study about a damaged, addicted ex-cop ![]()
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